Job pages for this experience say work was added and later adjusted. They also say the public record does not include a verified payout table. A separate page says Yen is not confirmed as a currency. Another page still tells players to divide "Yen earned" by minutes, and its only number (120 over six minutes) is labeled as a made-up example. This guide keeps the test and drops the invented rate.
Before you call something a job
Look for a prompt, work spot, or role interaction in the current server. If nothing is labeled, you do not have a job to rank. Prisoner, guard, and warden routines are covered on Roles. Do not rename those three roles into paid professions.
Time one cycle
- Pick one prompt you can start now. Do not change roles halfway through the test.
- Start timing when you begin walking to it. Stop when the game shows a reward, or when the attempt fails.
- Write the exact reward text. If it does not say Yen, do not record it as Yen.
- Repeat twice more under similar traffic. One quiet run and one fight-interrupted run are not the same job.
- Compare total reward against total minutes, including the walks and the failed tries.
A job that pays more on the prompt but takes twice as long, or that collapses every time the yard is busy, is the weaker loop. Stop the test when interruptions wipe the attempt. There is no published "best job" to fall back on.
What not to import from other games
No page confirmed a wallet exchange, a shop price, or a job that pays Rolls. Rolls and Rerolls are the rewards named on code lists, and they come from the codes menu, not from a work shift. If a balance appears, copy its on-screen name into your notes before you spend it.
